Every story has a plot – a design or setup to an outcome. If there is no plot, the story doesn’t go in a direction to an end.
So let’s say that we want to create our story of getting organized, and we have a plan: “to get organized.” We would need to develop an outline, of sorts, to layout the plan and know our course of action.
Once we have the basic game plan to get organized, we can make projections of the time frame this story plays out. It might be a day, a week, maybe even a month as to when our story begins to when it ends.
But time isn’t what’s really important in the plot, although we don’t want the story to go on endlessly. It’s more about the tactical steps we take in this undertaking.
As we start out, the plot begins to unfold. Now we can see things more clearly, and the “characters” in the plot (the items of clutter) take on new meanings. Usually, they end up having no meaning at all!.
The thing to watch out for in the story is that there is a climax – a point where things reach a maximum pinnacle or utmost turning point.
With clutter, it’s typically the mess we make while going through the process of getting organized. Yet, another circumstance might be that you don’t have a place to put all that clutter you’ve gathered up.
Tensions rise. What do we do with the stuff?!
Well, we find a place for the stuff, or we get rid of the stuff. That’s the resolution to the end of the story.
Then, our story has a happily ever after!